I'm making dungeon rooms. Per the suggestion of u/BluSponge over on reddit, I thought it would be very appropriate to start with Dungeon Entrances (or "starting areas", as for the most part we're dealing with the interior of the dungeon entrance, not the facade outside).
Last time I did Shrines. Today I'm doing tombs. Graves, crypts, mausoleums, so on. Places where dead things are laid to rest. (Or in games like this, to guard their earthly spoils from would be grave robbers. It doesn't sound that restful to me...) This is a classic staple, I think. Here are the rooms:
(My last entry, Entrances) Initially, I thought I'd run through my room list alphabetically. But inspiration is a fickle thing, so today's focus is libraries . As I did last time, I'll start by giving you the rooms, and save notes and bonus surprises for the invested:
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