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Eldercap

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Eldercap 1 STR, 0 DEX, 9 WIL Wicked blue mushrooms that enthrall living creatures to spread their spores. During the day, they fill the air around them with their spores. The larger they grow, the larger the radius affected. Creatures that ingest the Eldercap's spores are infected; they gain an aversion to salty food, and in d4+2 days they become an Elderthrall. Resistant to flame, and vulnerable to salt or cold. Elderthrall (template) +4 STR, +1 Armor, 1 WIL Their skin grows pale and webbed with fungal tendrils, their eyes dull. Within the radius of an Eldercap's spores, they act according to its will. If they stray too far from that radius, they will climb to a high and secluded spot and a new Eldercap will burst from their spine. Does not roll for Critical Damage. Is not phased by physical harm. The lifecycle of an Eldercap is a curious thing. While all Eldercap's seem to possess the same instinct for dominati...