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Dungeon Room Index: Armories

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(Last time I did Great Halls) This entry is a little shorter (but don't worry, I've already got another in the pipeline!). This time I'm going for Armories (and "Arsenals" etc.--rooms with weapons and armor and that sort of thing). The rooms: Arming yourself An armory is perhaps a little less exciting than some of the rooms I've covered in that it's generally far more utilitarian than a library,  for example. Even so, there is plenty of interest in including an armory in your dungeon.  An armory is great stage for interesting loot. Armor! Weapons! Handheld, or large scale like a ballista or cannon. Everything from a sword to a crossbow or even a pair of nunchaku, mundane or magical! Maybe even a bag of black powder; something more exciting than your conventional weapons found on any equipment table. Most objects in an armory may be found rusted or useless, but amongst the clutter is much opportunity for finding something helpful, or at least something int...