Dungeon Room Index: Mines
Mines As always, here are the rooms: "And they call it a mine!" When I think of mines in the context of fantasy adventure games, two very different pictures come to mind. First, there is the simple, literal sense of a "mine"--more or less a human made cave chasing gold or whatever. Second, is the classic dwarven mine--part mine and part underground empire. Needless to say, the two images don't actually have a ton in common. Additionally, the second sense of the word also functions a lot like our entry on Sewers : it's not that you think up endless "mine" rooms so much as you embed other kinds of rooms in and around a kind of dwarven-mine-aesthetic. (Or, whatever other mine-empire-creating civilization you've cooked up.) Anyways, I've tried to do a little of both for this one. As such, some of these rooms were conceived by first considering a previous room category in the context of a fantastic...