The Trader
The Trader 10 HP, 5 STR, 10 DEX, 12 WIL, bag-slam (d10) Small, insectoid merchant that frequents deep dungeons. Appears abruptly in hopes of trading for unusual objects; disappears just as abruptly once a trade is made. If given something it shows interest in, it will give an object in return. Roll 1d6. 1-3: Obscure piece of Junk, 4-5: Item of comparable value and interest, 6: Useful Relic. Deep in the dungeons depths, you may be surprised to run into the Trader. They appear suddenly, and they do not speak, they just stare with wide unblinking eyes. In a moment, they pull something unique from their pack--a trinket, it appears, but with hidden value... at least that's what you presume from their eager insistence. However, they do not accept regular money--they seem to have no use for it. Instead, they trade in kind: an oddity for an oddity. The Trader is scrupulous, and makes for no easy dupe. Be wary, however; the Trader's own wares are useless junk just as often as they are...