Cairn-ish Content: Odd Math, Part 3
More questions need to be answered: How much does always attacking first do for you? How do Detachment rules affect matchups? (I'm saving the question about multiple attackers, since that will require me to do a little more programming before I'm ready, whereas these other questions can be answered pretty quickly with the tools I already have working.) DEX saves This one is quick: how much of an advantage does it give you if you can guarantee you'll go first? At the weak end of the spectrum, it's a 20% bump against an even match, and the benefit falls off to 10% at the opposite end of the spectrum. Armored opponents reduce the impact of going first, and the stronger you are to begin with, the less the DEX save matters. Both of those make sense: the longer a combat lasts, the less going first actually matters. I wanted to check the flip side too, though. If you're guaranteed to go second, how bad is that? There's some nice parity here. The result is almost the i...